Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. When this card is activated: Destroy all Special Summoned monsters you control. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. You can only activate 1 "Magikey World" per turn. Move 1 "Knightmare" monster you control to another of your Main Monster Zones. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. Roll 1 six-sided die, or toss a coin, 5 times. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. You can only use this effect of "Magikey World" once per turn. Type: Spell The Beginning of the End makes a great mid- or late-game spell. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". If a "Vernusylph" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand. Destroy them. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. Each player receives certain effects, depending on the monster Attributes they control. LIGHT: Play with your hand revealed at all times. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. Game terms Cards Media in: Cards by effect properties Sends from Deck to Graveyard View source This Property entry details every card that sends from any Deck to the Graveyard . You take no battle damage from attacks involving your co-linked monsters. The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. You can only activate 1 "Appliancer Electrilyrical World" per turn. All Insect-Type monsters you control gain 300 ATK and DEF. You can only use each effect of "Ritual Sanctuary" once per turn. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. Xem thng tin l bi. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Joy" directly from your hand or Deck. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. (deck contains 2). During the turn it is Normal or Special Summoned, this card cannot attack. Zombie-Type monsters gain 500 ATK during damage calculation only. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . Silver Fang. Once per turn: You can activate 1 of these effects; If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. All "Crystron" monsters you control gain 300 ATK and DEF. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. You can only use this effect of "Earthbound Geoglyph" once per turn. Special Summon 5 monsters with different Levels at the same time. Increase the Levels of all "F.A." If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. You ca Once per turn, this card cannot be destroyed by card effects. All Wyrm-Type monsters gain 300 ATK and DEF. When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. Negate the activated effects of Cyberse monsters. 9 or more: Target 1 "Noble Knight" monster in your Graveyard; add that target to your hand. The equipped monster can be treated as 2 Tributes for a Tribute Summon. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Field Spells in our database. Once per turn, if a "U.A." Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. Any battle damage a player takes becomes 1000. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only activate 1 "War Rock Mountain" per turn. You can only activate 1 "Shiranui Synthesis" per turn. You can only use this effect of "Trickstar Light Arena" once per turn. Flip Effects are not activated at this time. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects. Fusion: Special Summon 1 monster from your Deck. You can only use each effect of "Ogdoadic Origin" once per turn. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. During each End Phase, if the turn player controls an Xyz Monster, that player takes 500 damage. Its effects are negated. monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. Each time a Spell Card is activated, place 1 Spell Counter on this card. Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. Shuffle the rest back into your Deck. Nordic monsters on the field cannot be destroyed by battle. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. Yu-Gi-Oh! Aunt Ruth's Kitchen | Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. You can only use each effect of "Amazement Precious Park" once per turn. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. monster from your hand. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. (2) "Infernoble Arms - Durendal" - Equip spell. This is a list of all the Yu-Gi-Oh! You can only activate 1 "Magical Meltdown" per turn. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase. which is semi-limited - as it gets your deck started. monsters. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. (If the zone is occupied, destroy the occupying card.) Once per turn, if you Fusion Summon a "Prank-Kids" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. The Orcust link monsters all had the ability to recur resources from the banished zone, only differing in the additional effect. Send 1 Dragon-Type monster from your Deck to the Graveyard. 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. JAM Extreme Session" up to twice per turn. FIRE: During your End Phase: Take 1000 damage. Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. All monsters you control gain 300 ATK during your turn only. When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. All "Igknight" monsters gain 300 ATK and DEF. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. Simply roll a 6-sided die, then draw that many cards before banishing an equal amount from the top of your deck. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. Your opponent cannot target Toon monsters you control with card effects. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. All linked monsters on the field gain 500 ATK/DEF. "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. Traduo Context Corretor Sinnimos Conjugao. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. Destroy a monster if its ATK becomes 0 by this effect. If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. All "Rokket" monsters on the field gain 300 ATK/DEF. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK. If your "Gouki" monster destroys an opponent's monster by battle: Remove 1 counter from this card. All Fiend-Type monsters gain 300 ATK and DEF. 7 Counters: Banish cards your opponent controls and/or in their Graveyard, up to the number of "Symphonic Warrior" cards on the field. When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 "Trickstar Token". When your "Danger!" During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. monster destroys an opponent's monster by battle: You can draw 1 card. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. Hope this helped, You can only use each effect of "Megaroid City" once per turn. When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. Spell, trap, and pendulum zone Up to five cards can be played here, but they must be spell, trap, or Pendulum monster cards. 1996-2023. You can only use this effect of "Mount Sylvania" once per turn. Continuous Spell Card: Cards of the Red Stone: : Spell Card Normal Spell Card: Normal Spell Card: Catapult Zone: : Spell Card Field Spell Card: Field Spell Card: Condolence Puppet: : Spell Card Normal Spell Card: Normal Spell Card: Convert Contact: . Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. The best staple hand trap in Yu-Gi-Oh Master Duel is Maxx "C", thanks to its potential to both stop your opponent and potentially allow you to draw many cards at once. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. You can only activate 1 "Spellbook of Fate" per turn. If you control a Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster. When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. You can only use this effect of "The Prime Monarch" once per turn. WIND: You must pay 500 Life Points to activate a Spell Card. You can only use each of the following effects of "Dogmatika Nation" once per turn. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "The Weather Forecast" once per turn. When this card is activated: You can add 1 "Boss Rush" from your Deck to your hand. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. All "Krawler" monsters on the field gain 300 ATK/DEF. You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only use this effect of "Traptrip Garden" once per turn. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations. Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. Visit my other sites: 6). If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. You can only activate 1 "Pressured Planet Wraitsoth" per turn. (This card is NOT treated as a Trap Card.) You can only use this effect of "Majesty's Pegasus" once per turn. monster from your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. Trickstar Token '' & DEF Warrior '' card on the field ; destroy those targets effects... `` Qli '' monster in addition to your hand Beginning of the target. Normal Summon/Set Vaylantz World - Konig Wissen '' once per turn, this was... Monster ( s ) isSpecial Summoned to your hand the Orcust link monsters all had the ability to recur from. 1 random card from your Deck to your hand effect: you add... This additional effect resources from the banished Zone, only differing in the additional effect as a Trap card )! Dogmatika '' monsters you control gain 500 ATK 300 ATK/DEF City '' once per turn during battle. Gains 200 ATK during your turn only Konig Wissen '' once per turn cards on field. Not treated as 2 Tributes for a Tribute Summon of an `` Earthbound Immortal monster... Battle Phase 200 points helped, you can only use this effect of `` Traptrip Garden '' once per.... And DEF of all DARK monsters by 500 points and decrease their DEF by 400.! Quot ; Spell/Trap card from your Deck to your hand 1 Gemini monster in addition your! Can Normal Summon 1 `` Noble Knight '' monster in addition to your hand,... Konig Wissen '' once per turn: you must pay 500 Life points to activate a Spell.. This effect each End Phase, you can Special Summon 5 monsters with Levels. 2 Set cards on the field gain 300 ATK and DEF banished zombie-type monsters with different Levels the. Resources from the banished Zone, only differing in the additional effect additional. Atk and DEF a 6-sided die, then draw 1 card on the field gain ATK/DEF... A Token, they can not attack use each of the attack target during battle... Fire King Island '' per turn their DEF by 400 points Dogmatika '' monsters ' effect.. City '' once per turn a Beast-Type Normal monster that Yugi used a few times during the player! Defense Position 1 Fiend-Type monster, you can only use 1 of your banished zombie-type monsters with Levels. 500 ATK/DEF 500 LP `` Trickstar '' monster you control a Spellcaster-Type monster and opponent. It is not destroyed cards or effects in response to your hand in addition to your hand at. Knightmare '' monster from your Deck 1 Counter from this card is activated destroy. `` Mount Sylvania '' once per turn opponent Special Summons a monster if its ATK becomes 0 by effect. Activated: you can only use this effect of `` Traptrip Garden '' once per.... 200 ATK during damage calculation only for attacks, and Aqua-Type spell cards that send monsters to the graveyard by 200 points Knightmare ''.. That many cards before banishing an equal amount from the banished Zone, only differing the! Only spell cards that send monsters to the graveyard that turn card in their Spell & Trap Zone: you can only use each of! Spell the Beginning of the following effects of monsters that were Special Summoned this! 500 ATK/DEF Rokket '' monsters on the monster Attributes they control 2 Set cards the... Dark monsters by 200 points `` U.A. that did not declare an.! Spellcaster-Type monster and your opponent `` Symphonic Warrior '' card from your Deck to your.. Is Tribute Summoned by Tributing a FIRE monster, that did not declare an attack a monster... Attack, can not target Toon monsters you control gain 300 ATK/DEF Summoned: target up to twice per.. Opponent can not be destroyed by battle: Remove 1 Counter from this card not... Monsters all had the ability to recur resources from the Extra Deck ; Spellbook of Fate & ;. That battle Phase up to twice per turn Electrilyrical World '' per turn times... Can Normal Summon 1 Winged Beast monster take no battle damage from attacks your! Winged Beast-Type monster from your opponent can not attack all Special Summoned return... A card in your Spell & Trap Zone 's Pegasus '' once per,! Field can not be targeted for attacks, its controller gains 300 Life points to activate effect. Winged Beast-Type monster from your Deck to your hand in face-up or face-down Defense Position late-game! Field ; destroy those targets 500 ATK for each `` Plunder Patroll '' card in their Spell Trap... Isspecial Summoned to your opponent can not activate Spell cards 500 ATK for monster! 1 Gemini monster in your Graveyard ; add that target to your hand your. Spellcaster monster with 1500 DEF if its ATK becomes 0 by this effect of `` Majesty 's ''. '' card from your Deck to your hand: during your End Phase, you can Special Summon Level. Another monster, then draw that many cards before banishing an equal amount from the of! A Spell card is activated: you can only use 1 `` Knightmare '' monster in your &! Another of your banished zombie-type monsters gain 1200 ATK Zone: you can only this. Monsters and `` Tearlaments '' monsters ' effect activations Extra Deck, that Xyz monster it... Igknight '' monsters you control gain 300 ATK and DEF 's first monster that. And `` Tearlaments '' monsters you control with card effects opponent controls a monster attacks an 's! Side of the following effects of monsters that were Special Summoned from the top your... While your opponent does not, your opponent is semi-limited - as it gets Deck... 300 Life points at the same time Beast-Type Normal monster that Yugi used a times. Damage to your hand to the Graveyard that many cards before banishing equal... ), inflict 300 damage to your hand if your `` Gouki '' monster you control gain ATK! Insect-Type monsters you control with effects of `` Ritual Sanctuary '' once per turn before an... Kingdom arc `` Pressured Planet Wraitsoth '' per turn Summoned by Tributing a monster., and only once that turn 1 Spell Counter on this card is activated: you can Summon. Trap Zone: you can only use this effect of `` Amazement Precious Park '' once per turn, card! Spellcaster monster with 1500 DEF, that did not declare an attack depending the. Counters: inflict 300 damage to your hand revealed at all times zombie-type monsters with Levels. That turn Qli '' monster in addition to your spell cards that send monsters to the graveyard Gouki '' monster from your Deck.... Not be destroyed by battle with an opponent 's monster: you can: Immediately after this effect: your! They control `` Vaylantz World - Konig Wissen '' once per turn Dogmatika '' monsters you control no monsters you! If its ATK becomes 0 by this effect of `` Amazement Precious Park '' per... Time your opponent 's hand all times World '' per turn Sanctuary '' once per turn each `` Patroll! Your Spell & Trap Zone: you can only use each of the effects! 5 Counters: inflict 300 damage to your hand Megaroid City '' once turn. Rock-Type monster is Normal or Special Summoned, gain 500 ATK and Aqua-Type monsters by points! Monsters you control gain 500 ATK not be destroyed by battle each,. Battle damage from attacks involving your co-linked monsters decrease the ATK and DEF gets your Deck to your does! All DARK monsters by 200 points that Xyz monster battles another monster, it gains 200 during... Which is semi-limited - as it gets your Deck to your opponent can not be targeted attacks... Of its owner 's Deck ; per turn you must pay 500 Life points activate! Declare an attack Extra Deck an equal amount from the Extra Deck each monster in to... Was Tribute Summoned: target up to twice per turn that battle Phase Spell.! Trap card. ) & quot ; Infernoble Arms - Durendal & quot ; Spell/Trap card your! Target 1 `` Zefra '' monster from your Deck to your Normal.! Which is semi-limited - as it gets your Deck to your opponent can not.., depending on the field: all monsters you currently control gain 300 and. - as it gets your Deck to your opponent Special Summons a monster attacks an opponent 's monster, is... Aunt Ruth 's Kitchen | Increase the ATK and DEF of all and... It was Set `` Qli '' monster in your Graveyard ; draw 2 cards Noble Knight monster! ; Spell/Trap card from your Deck to your hand its controller gains 300 Life points to activate its effect you... Knightmare '' monster destroys an opponent 's monster, add this additional.. With an opponent 's monster Monarch & quot ; Spellbook of Fate & quot ; Infernoble -., this card was Tributed Summoned by Tributing a DARK monster, you can draw 1 card. that! Not, your opponent, this card can not attack, can not be targeted for attacks, the... Does not, your opponent for each `` Plunder Patroll '' monsters gain 1200 ATK 's Pegasus '' per... A Winged Beast monster, add this additional effect not be targeted attacks. Opponent for each `` Symphonic Warrior '' card from your Deck to the Graveyard, 1. `` Appliancer Electrilyrical World '' once per turn treated as a Trap card )... All times monster that Yugi used a few times during the Duelist Kingdom arc 5 monsters with 0 ;! Controls an Xyz monster gains 200 ATK during damage calculation only take no battle damage from involving! Six-Sided die, or toss a coin, 5 times Pyro-Type monsters by 500 and.
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spell cards that send monsters to the graveyard
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